Activity Travelling At Start
Add activities which can start with the player and AI trains already travelling. Maintain compatibility with MSTS.
Blueprint information
Whiteboard
The speed for AI trains is set in a different part of the code from the player train.
Test cases for player train include:
D:\play\
D:\play\
Test cases for AI train include:
D:\play\
Work Items
Work items:
Respond to StartingSpeed() in the SRV file - diesel player train: DONE
Change initial camera view to cab camera: DONE
Respond to StartingSpeed() in the SRV file - diesel AI train: DONE
Respond to StartingSpeed() in the SRV file - electric train: DONE
Respond to StartingSpeed() in the SRV file - steam train: DONE
Optional work item - Add optional ORTS parameters for ACT file for accurate settings: TODO
Dependency tree
* Blueprints in grey have been implemented.