common-entity-base-class
Registered by
Travis Plummer
Consider deriving all Entity classes from a common base class. This makes it much easier to construct software that relies on polymorphism to get its job done.
This also promotes consistency as critical properties such as Id, Name, Description etc are always available and more easily referenced as opposed to using Reflection
and System.Object which is expensive.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Travis Plummer
- Direction:
- Needs approval
- Assignee:
- Wayne Foley
- Definition:
- Discussion
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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