Game Maker import support

Registered by Marten de Vries

Import Game Maker files, there are multiple versions. (gm6, gmk, gm81 at least). LateralGM supports importing them. Let's reuse their implementation by wrapping it in a Jython script that produces the necessary LPS or JSON and resource files. Then some glue in the main program to call the jython script and really load the lps/json. The advantage of a shared codebase is worth the java dependency. (But let's make it optional.)

Blueprint information

Status:
Started
Approver:
None
Priority:
Low
Drafter:
None
Direction:
Approved
Assignee:
None
Definition:
Approved
Series goal:
None
Implementation:
Good progress
Milestone target:
None
Started by
Marten de Vries

Related branches

Sprints

Whiteboard

'Alpha available'. Until now it was possible to map GameMaker actions pretty much 1-1 to OGD actions, but for the ones still coming it's probably needed to write a Game Maker support library. E.g. for drawing live sprites (no loops in OGD), showing high score, etc.

(?)

Work Items

Work items:
Write a small patch for LateralGM that makes the source Jython-importable: DONE
Explore the result classes of the LateralGM import: DONE
Write the Jython wrapper: INPROGRESS
Write the stuff that calls the Jython wrapper: INPROGRESS

Dependency tree

* Blueprints in grey have been implemented.

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