Blueprint assignments for “Ogre procedural scene generation”

This listing shows the assignment of work for blueprints currently associated with Ogre procedural scene generation. The drafter is responsible for getting the specification correctly written up and approved. The approver is usually the person who would sign off on the specification.

17 of 7 specifications
Priority Name Definition Delivery Assignee Drafter Approver
1 Undefined Simple lamppost generations close to roads 0 Approved 0 Unknown Gime Dražen Lučanin
1 Undefined Layout generation in the Manhattan style. 0 Approved 0 Unknown Michael Wass Dražen Lučanin Dražen Lučanin
1 Undefined Simple C++ API to control the generation of the city 0 Approved 0 Unknown Dražen Lučanin Dražen Lučanin Dražen Lučanin
1 Undefined Simple square generation in place of buildings. 0 Approved 0 Unknown Nicole Steiner Dražen Lučanin
1 Undefined Integration of the independent APIs with the visual editor 0 Approved 0 Unknown Uni Vienna Ogre Procedural Scene Generation Dražen Lučanin Dražen Lučanin
1 Undefined Pedestrians walking from point A to point B 0 Approved 0 Unknown zsavic Dražen Lučanin
1 Undefined Simple Ogre objects generated from the visual flowchart editor 0 Approved 0 Unknown Dražen Lučanin Dražen Lučanin Dražen Lučanin
17 of 7 specifications