Instant Replay

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Add an instant replay to the game experience. Replay to be shown during death, on demand, or on web content. Scope of replay is time leading to the take of a planet. Actual implementation details are not critical.

Concept was for observers only.

Blueprint information

Status:
Not started
Approver:
..
Priority:
Low
Drafter:
..
Direction:
Needs approval
Assignee:
..
Definition:
Discussion
Series goal:
None
Implementation:
Not started
Milestone target:
None

Related branches

Sprints

Whiteboard

Scope includes server for certain and any clients that add replay support. Requires either protocol change or a separate stream. Risks of separate stream include authentication, and further NAT traversal issues.

A specification is yet to be published for this blueprint.

Conflicts with giving performance feedback using LTD stats during refit. Reference: Stephen Thorne, #netrek, 2009-06.

Conflicts with team play, while the player is reviewing the replay they are not rejoining and playing.

(?)

Work Items

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