Allow viewing/editing of Lua Globals graphically

Registered by Vadim Peretokin

Read and display the Lua Globals table (_G) table, and allow the user to edit settings graphically.

This is an essential function for the non-power user.

Blueprint information

Status:
Started
Approver:
Heiko
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
Chris
Definition:
Approved
Series goal:
Accepted for 3.0
Implementation:
Beta Available
Milestone target:
milestone icon 3.0.0
Started by
Vadim Peretokin

Related branches

Sprints

Whiteboard

Some useful links for reading
http://cc.byexamples.com/20080621/accessing-lua-global-variables-from-c/
http://cc.byexamples.com/20080607/how-to-embed-lua-51-in-c/

Chris:
I think we need to incorporate an automatic saving of variables then too if this is going to be a viable system. Especially if the main target is non power-users who won't have automatic loading/saving of variables. Additionally, an added benefit of a preload of variables before scripts is we will encounter fewer issues with the load order causing compilation errors of lua scripts.

(?)

Work Items

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