Client p2p communication
Registered by
hexafraction
Proposal to create client p2p enhancement. Reduces server lag by handling certain low-latency player events via p2p, especially those that do not require server verification.
Blueprint information
- Status:
- Not started
- Approver:
- hexafraction
- Priority:
- Not
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Pending Approval
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
(?)