The concept of movement handling in Morzyn
Registered by
Martin Windolph
a concept of handling movement in Morzyn, how far, where, how often and so on
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Martin Windolph
- Direction:
- Needs approval
- Assignee:
- Martin Windolph
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
- move only one field per click
- vertical movement = 1 field
- horizontal movement = 1 field
- diagonal movement = 1,5 field
- creature hast integer movement points
- if you move it and abort, no more movements of this creature are possible
- if movement takes 1,5 fields and only one is left, it's possible to move
- if you are next to an enemy, you can't move, you have to attack
(?)
Work Items
Work items:
implement: DONE