Fixed-function shader library
Registered by
Jesse Barker
Develop GLSL ES shader library implementing fixed-functionality to facilitate for porting OpenGL ES 1.x code.
Blueprint information
- Status:
- Complete
- Approver:
- Jesse Barker
- Priority:
- Low
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Implemented
- Milestone target:
- None
- Started by
- Jesse Barker
- Completed by
- Jesse Barker
Related branches
Related bugs
Sprints
Whiteboard
(?)
Work Items
Dependency tree
* Blueprints in grey have been implemented.