Fixed-function shader library

Registered by Jesse Barker

Develop GLSL ES shader library implementing fixed-functionality to facilitate for porting OpenGL ES 1.x code.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
Low
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Drafting
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Jesse Barker
Completed by
Jesse Barker

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