Optimizations for clutter-based compositors

Registered by Jesse Barker

Optimize OpenGL ES 2.x graphics subsystem for clutter compositors.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Superseded
Series goal:
None
Implementation:
Unknown
Milestone target:
None
Completed by
Jesse Barker

Related branches

Sprints

Whiteboard

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

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