Ensure WebGL support for webkit-gtk+ goes through EGL/OpenGL ES on ARM.

Registered by Jesse Barker

Planning for a Linaro graphics working group project to contribute to prior work on the webkit-gtk+ that enables WebGL. Currently, that support relies on an underlying GLX and desktop OpenGL implementation to support WebGL, which would be sub-optimal on ARM platforms (as those implementations would nearly all be software only). We want to support WebGL with EGL and OpenGL ES 2.0, which is a cleaner mapping to the WebGL specification and is better supported for ARM.

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Marc Ordinas i Llopis
Direction:
Needs approval
Assignee:
Marc Ordinas i Llopis
Definition:
Discussion
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Jesse Barker
Completed by
Jesse Barker

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