Ongoing OpenGL ES 2.0 support for compiz
Registered by
Jesse Barker
This will track the ongoing work on the OpenGL ES 2.0 support for compiz as well as the nux toolkit used by the Unity desktop shell.
Blueprint information
- Status:
- Complete
- Approver:
- Jesse Barker
- Priority:
- High
- Drafter:
- None
- Direction:
- Approved
- Assignee:
- None
- Definition:
- Obsolete
- Series goal:
- Accepted for 2011.11
- Implementation:
- Unknown
- Milestone target:
- backlog
- Started by
- Completed by
- Jesse Barker
Related branches
Related bugs
Sprints
Whiteboard
Status:
[jesse-barker May24] Move postponed items from 11.05 forward.
(?)
Work Items
Work items:
Replace glBitmap/
Port plugins to use shader API - compiz: TODO
Replace display lists usage in cube: TODO
Port geometry generation to new API in wobbly: TODO
Dependency tree
* Blueprints in grey have been implemented.