Optimization of the RT with multithreads
Registered by
Matthieu Brucher
A ray-tracer is basically massively parallel. Threads can be used to speed up the processing.
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Essential
- Drafter:
- None
- Direction:
- Approved
- Assignee:
- None
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Implemented
- Milestone target:
- tutorial-06
- Started by
- Matthieu Brucher
- Completed by
- Matthieu Brucher
Related branches
Related bugs
Sprints
Whiteboard
Using TBB.
(?)
Work Items
Dependency tree
* Blueprints in grey have been implemented.