Using multicast for image transfer
In huge environments network is bottleneck during simultaneous node provisioning. By starting group deployment over multicast will minimize network utilization. And will minimize resource utilization on image storing servers.
Baremetal nodes that are spawned with the same user image may be grouped. Since user image is equal on all nodes there is no need to send it by unicast directly to each node. Rather ironic should wait until all nodes in the group are ready to receive user image. Once it is done "user image" should be transfered to all nodes simultaneously via multicast.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Vasyl Saienko
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Sprints
Whiteboard
Gerrit topic: https:/
Addressed by: https:/
Using multicast for image transfer
We're moving from using blueprints to track features to RFE bugs. I've filed one for your change (see related bugs section). Please track further work there using Closes-Bug, Partial-Bug or Related-Bug in commit messages and use this newly created RFE bug.
//vdrok 2015-12-16