Import a few types of 3D file and change the texture

Registered by George McKibbin

In order to ease the painting of textures for 3D models, a common task for many game developers and 3D artists, I suggest adding the ability to import a 3D object into a window and being able to select it's attached texture (or add one if there isn't one) then changing the texture in real time you can see what it looks like. Also added would be the rotate, pan and zoom in on the 3D model. Even better would be the ability to paint directly onto the 3D Model but that seems like it would be asking too much. I don't have much need to have 3D objects in a 2D drawing as a game developer but for 2D artists adding this function would be great.

So in summary the functionalities I want to add are:
-Importing 3D objects into scenes (at least have .obj and .3ds file support, possible .ase) on their own layer
-The ability to rotate pan and zoom in on the 3D model.
-The ability to select a current texture from the model and edit it
-The ability to add a texture if there isn't one attached.
-When you're painting on the texture it updates what the 3D model looks like in real time.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

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Sprints

Whiteboard

Sounds "invalid" to me. Texturing is much more related to bitmap editing software.
It would be an amazing amount to work to do in order to implement that and the benefits would be very limited.
Vector graphics are more suitable for textures like decals, and they are more fequently added over unwrapped textures than with live painting over the 3D mesh.
I'd try to suggest this feature in the gimp bug tracker if I was you, and would ask for a feature that projects an imported SVG 2D layer on the model ;-)

(?)

Work Items

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