Add option to calculate Radial component of scattering

Registered by Tom Dimiduk

We currently do not compute the radial component of scattering because it is nonradiative (falls off faster than 1/r) and also perpendicular to a camera for holograms we record (and thus cannot excite the detector at all).

For near field scattering calculations not assuming a detector, this gives an incorrect result. Thus we should add an option to compute the full, correct E field (though still leave it off for holograms because it would slow the calculation down).

Jerome Fung has code to do this calculation, but it will need cleaned and reworked to fit in holopy.

[VNM]: Plan is to include the r-component for Mie, which is fairly straightforward, but not for Multisphere or DDA, which will be more involved. We need to change the documentation to show what approximations are involved in using these theories. ADDA does not return the near-field without some hacks.

Retarget blueprint to "future" after we release 2.0.

Blueprint information

Status:
Complete
Approver:
None
Priority:
High
Drafter:
None
Direction:
Approved
Assignee:
Jerome Fung
Definition:
New
Series goal:
None
Implementation:
Implemented
Milestone target:
milestone icon 2.0
Started by
Jerome Fung
Completed by
Jerome Fung

Related branches

Sprints

Whiteboard

(?)

Work Items

Work items:
Mie: DONE

This blueprint contains Public information 
Everyone can see this information.

Subscribers

No subscribers.