Merge units after movement
Registered by
Patrik Schönfeldt
When more than one unit lands on one field at the end of a round they might be merged into one unit. This will help to prevent building 'walls' of many units and it will allow to 'heal' weak units. One Idea is to give half the health points of the weaker units to the strongest ones. But be aware that giving full HP while merging will result in players building 'super-units'.
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Essential
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Implemented
- Milestone target:
- 0.2
- Started by
- Patrik Schönfeldt
- Completed by
- Patrik Schönfeldt
Related branches
Whiteboard
- beta released with alpha 1
- results discussed at a1-summit
- may need additional balancing
(?)