Make magician a ranged combat unit

Registered by Patrik Schönfeldt on 2011-11-26

Including ranged combat unit into Hexwars might make the game more tactical. The magician that is supposed to be the most important unit might be a good candidate. Currently it only summons (healing) spirits next to its own position. It might be a possibility to fire those spirits at enemies to deal damage instead of healing own units.

Blueprint information

Status:
Started
Approver:
None
Priority:
Essential
Drafter:
Patrik Schönfeldt
Direction:
Needs approval
Assignee:
Patrik Schönfeldt
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Beta Available
Milestone target:
milestone icon 0.3
Started by
Patrik Schönfeldt on 2012-01-03

Related branches

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Whiteboard

works – but is not 100% intuitive

(?)

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