Make magician a ranged combat unit

Registered by Patrik Schönfeldt

Including ranged combat unit into Hexwars might make the game more tactical. The magician that is supposed to be the most important unit might be a good candidate. Currently it only summons (healing) spirits next to its own position. It might be a possibility to fire those spirits at enemies to deal damage instead of healing own units.

Blueprint information

Status:
Started
Approver:
None
Priority:
Essential
Drafter:
Patrik Schönfeldt
Direction:
Needs approval
Assignee:
Patrik Schönfeldt
Definition:
Approved
Series goal:
Accepted for trunk
Implementation:
Beta Available
Milestone target:
milestone icon 0.3
Started by
Patrik Schönfeldt

Related branches

Sprints

Whiteboard

works – but is not 100% intuitive

(?)

Work Items

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