Special gems instructions

Registered by Ivo on 2010-07-04

If you have finished the special gems, there must be a Help Function, that can show the special gems, and the functions off it. You can explain the game modus there to.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Low
Drafter:
Ivo
Direction:
Approved
Assignee:
None
Definition:
Approved
Series goal:
None
Implementation:
Not started
Milestone target:
milestone icon 1.0

Related branches

Sprints

Whiteboard

Is it an idea to show the help if you mouse over a special gem for 3 seconds (or something)?
Or how would you see this function?

(?)

Work Items

Dependency tree

* Blueprints in grey have been implemented.

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