properties-utility-class

Registered by Wojciech Żywno

Create utility class that offers properties.
That class should feed with program arguments if any. The path to property file or properties can be passed as program parameters. The utility class has to manage both situations.
If file with properties not available and no properties as programm arguments were applied, default properties should be used.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Pending Approval
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Izabela Superson
Completed by
Wojciech Żywno

Related branches

Sprints

Whiteboard

for tests:
- if we want to run program with default properties, we should call it without any arguments
- if we want to run program with properties loaded from a file, first we should put an argument "-f" and then a path to a file (e.g. "-f basic.properties")
- if we want to run program with properties readed from a command line, first we should put an argument "-p" and then the name of a property and a value (e.g. "-p ThreadsInLocalWorker 2")

(?)

Work Items

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