Basic Functions for Game Development

Registered by Eduard Gotwig on 2012-11-12

Describe which functions can be called a base for easy working with 3D objects, etc. to realize simple games

Blueprint information

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Priority:
High
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Needs approval
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Definition:
Discussion
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Related branches

Sprints

Whiteboard

Actions:
Move
Rotate
Scale

Tools:
Object Attributes Editor
Materials Editor
Texture Editor
Script Editor

(?)

Work Items

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