Ongoing work on glmark2 - 2011.08

Registered by Jesse Barker

Ongoing work on glmark2 - 2011.08

Blueprint information

Status:
Complete
Approver:
Jesse Barker
Priority:
High
Drafter:
Alexandros Frantzis
Direction:
Approved
Assignee:
Alexandros Frantzis
Definition:
Approved
Series goal:
Accepted for 2011.11
Implementation:
Implemented
Milestone target:
milestone icon 2011.08
Started by
Jesse Barker
Completed by
Alexandros Frantzis

Related branches

Sprints

Whiteboard

[alf Aug 02]: 2D convolution benchmarking scene merged into lp:glmark2
[alf Aug 12]: Android port WIP lp:~linaro-graphics-wg/glmark2/android

Headline: Glmark2 ported to Android, new benchmarks added, new option for setting output window size
Acceptance: Install the glmark-es2 packages from the Graphics WG PPA and run glmark2-es2

(?)

Work Items

Work items:
Add helper class for creating and manipulating shader sources: DONE
Implement benchmark for generic 2D convolution filter shader: DONE
Add or change glmark2 infrastructure to support Android porting: DONE
Add a Canvas class for Android: DONE
Implement a JNI library for the glmark2 benchmarking functionality: DONE
Implement a glmark2 Android activity using the JNI interface to run the default benchmarks: DONE
Ensure that the android part of the glmark2 tree is suitable for integration into the linaro android-leb: DONE
Package and test glmark2 2011.08 release: DONE
[marcoil] Select a 3D screen saver to add as a test: DONE
[marcoil] Port a 3D screen saver to glmark2 code base: DONE
[marcoil] Add more options to a 3D screen saver: DONE

Dependency tree

* Blueprints in grey have been implemented.

This blueprint contains Public information 
Everyone can see this information.