Generic Input System
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TheTom
The generic input system abstracts the use of the different input devices from the user of the engine. It provides only so called buttons, which can be any button, axis, slider etc. on any input device. By this it also hides the underlying library used for getting the input from the real hardware devices.
The mapping from the hardware input to the generic buttons is stored and loaded from configuration files and also supports multiple inputs for one button.
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Whiteboard
Input with the system keyboard works good. Preparation for the mouse and joysticks/gamepads allready done.
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