Collision detection for GASP

Registered by Thomas Doggette

Creates a function Touching(object1,object2) that returns true if two screen objects are touching each other, and allows the programmer to redirect them (i.e. a ball bouncing off of a paddle)

Blueprint information

Status:
Complete
Approver:
Luke Faraone
Priority:
Not
Drafter:
Thomas Doggette
Direction:
Needs approval
Assignee:
None
Definition:
Obsolete
Series goal:
Declined for 0.2.x
Implementation:
Deferred
Milestone target:
None
Completed by
Thomas Doggette

Related branches

Sprints

Whiteboard

is collision detection out of scope? Jeff and I discussed this a long time ago and he thought that we should not provide this because the focus of gasp is to teach programming and not create games. Doing your own collision detection is a learning experience and is not to much to ask.

It would be better imho enough to teach them how to write a touching function and then encourage them to keep a library of code that they reuse

(?)

Work Items

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