Migrate to gobject for signal handling

Registered by reacocard

This blueprint has been superseded. See the newer blueprint "Removal of xl/event in favor of gobject signals" for updated plans.

While the events system has served us well, gobject allows better integration with ui frameworks and is a more-structured solution. As we already rely on gobject in both the UI and player code, there is no additionaly dependencies incurred by this transition.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Superseded
Series goal:
Accepted for 0.3.x
Implementation:
Unknown
Milestone target:
None
Completed by
reacocard

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