Widgets and Screens scale correctly

Registered by Joshua Scotton

Widgets and Screens should scale proportionally according to the screen size

Blueprint information

Status:
Not started
Approver:
None
Priority:
Medium
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Drafting
Series goal:
None
Implementation:
Unknown
Milestone target:
None

Whiteboard

I've set the priority to "medium".

But this "medium" is more to take as medium in the schedule.

If I had to evaluate this feature from a usability point of view I would take "Essential".

Indeed Entertainer is not actually really "pretty" on low resolution.

(?)

Work Items

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