Allow snap-to functionality when moving entities

Registered by Erik Ogenvik on 2008-11-01

When creating new entities and moving them into place it would sometimes be of great use to have "snap-to" functionality where the new entity is attached to an already existing entity. This is especially useful when building a wall for example.
Any implementation would probably need to have a certain "sticky radius" defined, which would specify how close the entities needs to be to each other in order for them to snap together.
This functionality should be toggable (we probably don't want it present in the normal entity placement).

Blueprint information

Status:
Complete
Approver:
Erik Ogenvik
Priority:
Low
Drafter:
Erik Ogenvik
Direction:
Needs approval
Assignee:
Erik Ogenvik
Definition:
Approved
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Erik Ogenvik on 2010-02-11
Completed by
Erik Ogenvik on 2010-02-11

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