An ember map widget
Registered by
Sean Ryan
A large topographical view of the surrounding area. What determines an "area" will need to be investigated, perhaps a paged region of terrain, a preset boundry, or perhaps most easily set as a specific region relative to the avatar entity's location. The rendered texture should derived from few layers ( configurable ), so that eventually there can be a snapshot of the texture for the terrain, a static stencil for points of interest, and a dynamic layer for game data ( avatar/entity locations etc )
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Approved
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
This is very much dependent on the minimap. The larger map should in essence just be a larger view of the minimap, so they both share the same layers and whatnot.
(?)
Work Items
Dependency tree
* Blueprints in grey have been implemented.