Show labels on on entities

Registered by Erik Ogenvik on 2007-08-15

Currently a widget is shown whenever a npc speaks, but we want to expand that to allow for always show a label on entities of certain types. When a npc speaks this label should be expanded to show the current speak widget.
This should be done by keeping a pool of already created windows (unlike the current system which creates them from scratch every time).
We should also mark those entities that are currently possessed by another user (through the external attribute).

Blueprint information

Status:
Complete
Approver:
Erik Ogenvik
Priority:
Medium
Drafter:
Erik Ogenvik
Direction:
Needs approval
Assignee:
Erik Ogenvik
Definition:
Approved
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Erik Ogenvik on 2007-08-18
Completed by
Erik Ogenvik on 2007-12-22

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