Perform collision detection on client
Registered by
Erik Ogenvik
Perform collision prediction on the client, so that we can properly implement client side movement prediction for the avatar without having to wait for server responses.
We must use the same system as used on the server.
Blueprint information
- Status:
- Not started
- Approver:
- Erik Ogenvik
- Priority:
- Medium
- Drafter:
- Erik Ogenvik
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Approved
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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* Blueprints in grey have been implemented.