Preliminary Gameplay Prototype (step 3)
A third iteration of the eater gameplay prototype. Again, to be implemented in all the candidate frameworks listed here: https:/
New Gameplay Elements
* Eater NPCs (slow, random motion---as a proto, this version should be almost trivial to write and to play)
* When eater A's head collides with eater B's body, eater A eats a chunk off eater B's mass. The eat rate depends on the size of A's head.
Alternatives to test
* Can eaters die when they lose all their mass?
* Winning criteria: reach a certain mass, kill all other eaters.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- High
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- EaterWorld Developers
- Definition:
- New
- Series goal:
- None
- Implementation:
- Not started
- Milestone target:
- None
- Started by
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
Work Items
Dependency tree
* Blueprints in grey have been implemented.