Baking
Registered by
Erik Ogenvik
Through applying heat to an entity for a certain period, it should be baked. To expand on this, if heat is a applied too long it should be burnt.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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* Blueprints in grey have been implemented.