Add an optional visibility range property
Registered by
Erik Ogenvik
Currently the visibility of an entity is determined through the bounding box. However, for some entities such as areas this makes no real sense. It would be useful then to also have access to a "visibility range" property, which as a float would define the distance the entity would be visible.
A suggestion for this property would be "visdist".
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Implemented
- Milestone target:
- None
- Started by
- Erik Ogenvik
- Completed by
- Erik Ogenvik
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Already implemented through the VisibilityProperty (although in a slightly different way than described here).
(?)