Add an optional visibility range property

Registered by Erik Ogenvik

Currently the visibility of an entity is determined through the bounding box. However, for some entities such as areas this makes no real sense. It would be useful then to also have access to a "visibility range" property, which as a float would define the distance the entity would be visible.
A suggestion for this property would be "visdist".

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Implemented
Milestone target:
None
Started by
Erik Ogenvik
Completed by
Erik Ogenvik

Related branches

Sprints

Whiteboard

Already implemented through the VisibilityProperty (although in a slightly different way than described here).

(?)

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