Use Bullet as physics system
Cyphesis (the WorldForge server) has an existing collision detection implementation. This system should be replaced by Bullet, which is a more scalable, capable system written by domain experts.
Blueprint information
- Status:
- Started
- Approver:
- Erik Ogenvik
- Priority:
- High
- Drafter:
- Erik Ogenvik
- Direction:
- Needs approval
- Assignee:
- Erik Ogenvik
- Definition:
- Approved
- Series goal:
- None
- Implementation:
-
Deployment
- Milestone target:
- None
- Started by
- Erik Ogenvik
- Completed by
Related branches
Related bugs
Sprints
Whiteboard
TODO: prepare docs on cyphesis movement handling
The code that handles movement and physics in cyphesis is not so easily separable. I think that preparing some sort of doc that provides some insight on cyphesis movement/collision handling would be beneficial.
PAL - http://
First step toward this goal would be changing the system of movement operation dispatching to fixed, global tick system.
Work Items
Work items:
Global move operation dispatcher with fixed tick: TODO
Dependency tree

* Blueprints in grey have been implemented.