Physical Constraints

Registered by Al Riddoch

Add a mechanism that specifies a set of constraints on an entity, so when an attempt is made to move it they can filter that attempt and determine if it succeeds. This could handle every from restraint by other character through gravitational movement and interaction with the terrain, and modelling of physical structures.

Blueprint information

Status:
Started
Approver:
Erik Ogenvik
Priority:
Low
Drafter:
None
Direction:
Approved
Assignee:
Erik Ogenvik
Definition:
Approved
Series goal:
None
Implementation:
Deployment
Milestone target:
None
Started by
Erik Ogenvik

Related branches

Sprints

Whiteboard

This is implemented using the speed_* modifiers.

(?)

Work Items

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