Allow user controlled entities to be persisted separately
Registered by
Erik Ogenvik
Now and again the world needs to be reset. However, we should have a feature in place which when active would preserve any entity that's controlled by an account. I.e. we don't want the progress of the players to be lost whenever the world needs to be reset or updated.
Blueprint information
- Status:
- Not started
- Approver:
- Erik Ogenvik
- Priority:
- Medium
- Drafter:
- Erik Ogenvik
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
-
Unknown
- Milestone target:
- None
- Started by
- Completed by
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