Tools should paint in dedicated thread
Running in separate thread won't block UI
Blueprint information
- Status:
- Started
- Approver:
- janisozaur
- Priority:
- Medium
- Drafter:
- janisozaur
- Direction:
- Approved
- Assignee:
- janisozaur
- Definition:
- Approved
- Series goal:
- Accepted for trunk
- Implementation:
- Beta Available
- Milestone target:
- chihiro
- Started by
- janisozaur
- Completed by
Related branches
Related bugs
Bug #610634: event dropping on x11 | Fix Committed |
Bug #633232: There should be one instance of tool per image | In Progress |
Bug #640027: carto crashes on changing tool | Fix Committed |
Bug #645587: Tools leave effects that cannot be undone | Fix Committed |
Sprints
Whiteboard
See http://
Do we really need a separate thread to draw?most operations for now work like a charm in GUI thread.
rawo[2010-08-25]
I would postpone the threaded drawing (or eventually drop it).
janisozaur [2010-08-25]
too bad, as i was already thinking about that. it seems to me rather urgent issue, as it causes event drops and thus renders carto quite useless as a graphics program. it is not, however, an easy task to do - i've got some ideas how to solve this, but am not yet sure how will it work out.
janisozaur [2010-09-05]
lp:cybercarto revno:51 and lp:~carto-team/cybercarto/plugins revno:16 feature threaded painting.