I have noticed that adding a large number of images (or a smaller number of large images) can be a little time consuming, which is why I'm looking into a better way of gathering thumbnails. The particular blueprint is "crebs-thumbnails": https://blueprints.launchpad.net/crebs/+spec/crebs-thumbnails
I'm especially grateful for the last few words of your bug report—"with no user feedback"—because it suggests something I can do to allay the worries of users faced with the delay until I figure out how to speed the process up: pop up a message stating that large imports can cause a delay. And that's something I can do relatively quickly.
I have noticed that adding a large number of images (or a smaller number of large images) can be a little time consuming, which is why I'm looking into a better way of gathering thumbnails. The particular blueprint is "crebs-thumbnails": /blueprints. launchpad. net/crebs/ +spec/crebs- thumbnails
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I'm especially grateful for the last few words of your bug report—"with no user feedback"—because it suggests something I can do to allay the worries of users faced with the delay until I figure out how to speed the process up: pop up a message stating that large imports can cause a delay. And that's something I can do relatively quickly.