Terrain

Registered by Russ Adams

Terrain for the map. Terrain will be used to obstruct and permit movement across the map while providing a aesthetically pleasing backdrop for gameplay. It may take the form of mountains, dessert, rock, impermeable forest, etc. This blueprint will describe how terrain should be implemented in fine detail.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
Russ Adams
Definition:
Drafting
Series goal:
Accepted for thegrandmap
Implementation:
Unknown
Milestone target:
None

Related branches

Sprints

Whiteboard

(?)

Work Items

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