Terrain
Registered by
Russ Adams
Terrain for the map. Terrain will be used to obstruct and permit movement across the map while providing a aesthetically pleasing backdrop for gameplay. It may take the form of mountains, dessert, rock, impermeable forest, etc. This blueprint will describe how terrain should be implemented in fine detail.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- Russ Adams
- Definition:
- Drafting
- Series goal:
- Accepted for thegrandmap
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
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