Interactions Between MapObjects

Registered by Sean Eubanks

Interactions between MapObjects allow the exchange of items and dialog. For example, clicking on a Container, say, a treasure chest, will cause the Item from the Inventory of the Container to be moved to the Inventory of the CMO and will show a Dialog on the Screen of the exchange (i.e. "You found a Balloon Sword!"); an Animation will also depict the opening of the Container.

Interactions also occur when a CMO presses a button or switch causing, say, a hidden door to open. In this case, one Interaction involves the Animation of the switch being depressed; another Interaction involves a clicking sound; yet another Interaction shows the Animation of the door appearing and opening.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
Sean Eubanks
Direction:
Needs approval
Assignee:
Sean Eubanks
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

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