Game events
Registered by
Yann Kaiser
Provides stuff to the client so it really knows what's happening
Blueprint information
- Status:
- Started
- Approver:
- None
- Priority:
- Essential
- Drafter:
- Yann Kaiser
- Direction:
- Needs approval
- Assignee:
- Yann Kaiser
- Definition:
- Drafting
- Series goal:
- Accepted for 0.4
- Implementation:
- Slow progress
- Milestone target:
- 0.4.0
- Started by
- Yann Kaiser
- Completed by
Whiteboard
Some base classes done.
eEventHandler is a placeholder
(?)
Work Items
Dependency tree
* Blueprints in grey have been implemented.