Weird SHP vehicles
Registered by
Renegade
SHP vehicles looks a bit weird on slopes, so what about adding these possibilities to art code:
SlopeUpFrames=... -number of frames
SlopeUpStartFra
SlopeDownFrames=... -number of frames
SlopeDownStartF
And if it has a turret - turret's central axis become a whole vehicle central axis-but if turret is not in a center of vehicle, maybe it's possible to realise custom turret frames for each facing? what about adding these to art code:
TurretFacings=... - number (32 or 16)
FacingTurretFra
FacingTurretFra
Blueprint information
- Status:
- Complete
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Obsolete
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
- Renegade
Whiteboard
(?)