Vehicle Storm SW

Registered by Parasite03

I was thinking about abductors and came up with a new SW:
basically, what it does:
1. Use a new SW or abduct and dump vehicles into the storage facility to fulfill it's requirements
2. Wait for enemy to die by launching vehicles on his own base
Now for the code:
[CollectSW]
Type=CollectVehicles
Action=CollectVehicles
CV.DumpInto=BuildingTypes ;a list of building types to fill with vehicles. Uses the most filled one. If there is not enogh space for the unit, dump as mach as it can.

[VehicleStormSW]
Type=VehicleStorm
Action=VehicleStorm
VehicleStorm=BuildingTypes ;sources for vehicles. uses the less filled one first. wont start if not enough collected
VS.DropHeight=height in cells ;the hight the units wil be spawned at
SW.Warhead=warhead ;warhead to be used when unit explodes
SW.Range=range in cell ;the range of the area the units will be spawned in

[VehicleType]
VehicleCollector=bool ;is this a vehicle=only abductor? forces Abductor= to be yes, allows to dump its contents into a building type with VehicleStorage=yes on the dock list

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