Vehicle Storm SW
I was thinking about abductors and came up with a new SW:
basically, what it does:
1. Use a new SW or abduct and dump vehicles into the storage facility to fulfill it's requirements
2. Wait for enemy to die by launching vehicles on his own base
Now for the code:
[CollectSW]
Type=CollectVeh
Action=
CV.DumpInto=
[VehicleStormSW]
Type=VehicleStorm
Action=VehicleStorm
VehicleStorm=
VS.DropHeight=
SW.Warhead=warhead ;warhead to be used when unit explodes
SW.Range=range in cell ;the range of the area the units will be spawned in
[VehicleType]
VehicleCollecto
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Discussion
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by