Vehicle Husk (and maybe building ones).

Registered by Renegade

It would be really cool if you could make it so if a vehicle is destroyed it leaves a husk. Kinda like the Mammoth Tank in CnC3. The husk could just be the vehicle standing their with smoke coming out of it.

##### ADDITIONAL INFORMATION #####
Tags that could be used:
Leaves.Husk=yes/no (decides if it leaves a husk.)
Husk.Destroyable=yes/no (Don't need this but could use to expand the options in missions.)

That is it for now.

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Needs approval
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Definition:
Drafting
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None
Implementation:
Unknown
Milestone target:
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