Vehicle Husk (and maybe building ones).
Registered by
Renegade
It would be really cool if you could make it so if a vehicle is destroyed it leaves a husk. Kinda like the Mammoth Tank in CnC3. The husk could just be the vehicle standing their with smoke coming out of it.
##### ADDITIONAL INFORMATION #####
Tags that could be used:
Leaves.Husk=yes/no (decides if it leaves a husk.)
Husk.Destroyabl
That is it for now.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- Drafting
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by
Related branches
Sprints
Whiteboard
(?)