Unit "Packs" (Buildable TeamTypes for a player, kinda)
So, I started thinking about trains again and I found this useful:
[UnitGroups] ;New section
1=PassangerTrain2x5 ;just a name of a group, in my case it's a passanger train with 2 locos and 5 cars
[PassangerTrain2x5]
Name= Passanger Train with 2 Locomotives and 5 Cars; A useless name, almost useless. For convenience and may be some new map edit which will support Ares' new stuff
UIName=Name:PT2X5 ;The display name of the group
Units=LOCOSTART
or
Infantry= ;the same as units= but for infantry. you can use only 1 of them
Connected=(bool) ;Are these units connected or no? If yes, then unit 0 will follow unit 1, 1 will follow 2, etc.
Infantry
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- None
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by