Tracking Bug for Custom Cursors
Registered by
Renegade
This bug tracks the overall progress of the general implementation of custom cursors in various ingame scenarios, attached as children.
Blueprint information
Related branches
Related bugs
Sprints
Whiteboard
I have linked the tracked components under the related bugs; the ones marked "invalid" are marked invalid because they're unfinished feature requests and were moved to blueprints.
The respective blueprints are linked in the dependencies below.
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Work Items
Dependency tree
* Blueprints in grey have been implemented.