Tiberium/Ore generators CAN cast light

Registered by Hakim ABDELKRIM-CHICK on 2017-05-01

Very simple feature . The classic colored light tint used in light emitters doesn't appear to work on [TIBTREEXX].
Enable this will ease map creation ,instead of adding an invisble light next to them.

Blueprint information

Status:
Not started
Approver:
None
Priority:
Undefined
Drafter:
Hakim ABDELKRIM-CHICK
Direction:
Needs approval
Assignee:
None
Definition:
New
Series goal:
None
Implementation:
Unknown
Milestone target:
None

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Sprints

Whiteboard

You can place an invisible light emitter structure on the TIBTREEXX. Units won't be able to move there anyway, so it's perfectly safe to do it that way. - mevitar.

(?)

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