Theater-specific unit attribute modifiers

Registered by Renegade

Basically, Speed/sight/cost/whatever else depending on theaters.

Would be useful for, lets say, more reliable Rhinos in Snow Theater or less reliable Rhinos on Desert Theater, and so on.

##### STEPS TO REPRODUCE #####
Unit.Speed.Desert.Theater=0.5
Unit.Sight.Desert.Theater=-0.2
.
.
.
etc.

Blueprint information

Status:
Complete
Approver:
None
Priority:
Undefined
Drafter:
None
Direction:
Needs approval
Assignee:
None
Definition:
Obsolete
Series goal:
None
Implementation:
Unknown
Milestone target:
None
Completed by
Renegade

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