TCP/IP based multiplayer games

Registered by Renegade on 2013-01-03

This specification aims to improve and extend YR's multiplayer capabilities by allowing the game to use TCP/IP for LAN games, instead of the IPX/SPX protocol currently used, which is not available in post-XP Windows.
The code should be written in a way that is not actually limited to LANs, that is, it should allow direct-connection multiplayer games over the Internet, without requiring XWIS.

Blueprint information

Status:
Not started
Approver:
Renegade
Priority:
Low
Drafter:
Renegade
Direction:
Approved
Assignee:
Renegade
Definition:
Drafting
Series goal:
None
Implementation:
Not started
Milestone target:
None

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