SpyEffect.StructureVeterancy
Since there is [Country]
[BuildingTypes]
If set to yes, then every structures that has Trainable=yes will get their veterancy just like UnitVeterancy did. Requires SpyEffect.
Addition:
[GACNST]
[GAWEAP]
SpyEffect.
Blueprint information
- Status:
- Not started
- Approver:
- None
- Priority:
- Undefined
- Drafter:
- Hekha Alhammar
- Direction:
- Needs approval
- Assignee:
- None
- Definition:
- New
- Series goal:
- None
- Implementation:
- Unknown
- Milestone target:
- None
- Started by
- Completed by